Video Game Designer
Eric Wile is a credited video game designer. He has done level design, story boarding, concept design, and game engine
design. He started playing the Atari when he was young and was so good that he collected a wide scale of badges and letters from the game companies. He even got mentioned as one of the top 25 players in the nation when he was only 8. During this time he started to develop a reputation at the arcades in Colorado as the player to beat.
In 2002 Eric moved to San Diego for the chance of a life time. He accepted an offer from Verant Interactive. Verant later bought by Sony and the name was changed to Sony Online Entertainment. They started producing and developing MMO’s and ironically at the time this was Sony’s most profitable division.
During his time at Sony Online Entertainment, Eric had a major hand in the development of several extremely popular titles such as EverQuest, EverQuest II, EverQuest Online Adventures, PlanetSide, Star Wars: Galaxies and Vanguard Saga of Heroes.
However his crowning achievement was his involvement with the popular EverQuest franchise, even going so far to develop EverQuest: Macintosh Edition, which earned him the prestigious Sony Achievement award.
He is currently in production of his own indie tabletop game.